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Nexus Clash :: View topic - Healing through SM spends too much MP
Joined: Jan 31, 2010 Posts: 89 Location: Missouri, USA
Posted: Wed Mar 24, 2021 5:58 am Post subject: Healing through SM spends too much MP
If someone has, say, 5 minutes of Sorcerer's Might remaining, and I use Energize to heal them for 10 HP, it spends far more than 10 MP to do so. I believe it spent 19 MP the last time I tried this, but I will get a better test environment set up and run some experiments. _________________ // haliphax // wiki page // /
Joined: Jan 19, 2010 Posts: 2278 Location: Charlotte's Bakery University
Posted: Fri Apr 02, 2021 6:51 pm Post subject:
I couldn't reproduce this when testing. Looking at the code, SM and Energize don't appear to have any interactions whatsoever - Energize should neither be limited by SM nor should it reduce SM duration. It's possible there were other factors at work.
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