Nexus Clash

Login

Nickname

Password

Don't have an account yet? You can create one. Registered players can create up to three free characters to battle, team up with your friends and explore the worlds of the Nexus! To create a character once you have registered, click on Game Map at the top of the page.
Nexus Clash :: View topic - Pointless faction info
 Forum FAQForum FAQ   SearchSearch   UsergroupsUsergroups   ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Pointless faction info
Goto page Previous  1, 2
 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Nexus Clash Forum Index -> The Junkyard
View previous topic :: View next topic  
Author Message
FireJ
Explorer
Explorer


Joined: Jan 19, 2010
Posts: 71

PostPosted: Wed Feb 17, 2010 11:02 pm    Post subject: Reply with quote

Any counts of the six T2 classes (and maybe the overall # of characters), perchance?
Back to top
View user's profile Send private message
LoganRuns
Elite Member
Elite Member


Joined: Jan 19, 2010
Posts: 855
Location: NZST

PostPosted: Thu Feb 18, 2010 12:10 am    Post subject: Reply with quote

Quote:
Ranged Combat 225
> Thrown Weapons 2
>> Advanced Thrown Weapons 0

...well, I now know what skill to take for my Neutral character. GRENADES 4 LYFE!
_________________
Current:


Retired: Det. David Caruso, Oprah, X1-Alpha, your hands, Ambassador Kosh
Back to top
View user's profile Send private message Send e-mail
Meph
Active Member
Active Member


Joined: Jan 20, 2010
Posts: 391
Location: Marrakun

PostPosted: Thu Feb 18, 2010 7:12 pm    Post subject: Reply with quote

FireJ wrote:
Any counts of the six T2 classes (and maybe the overall # of characters), perchance?


Just add the numbers EK used for the graph. 860 characters. Figure an average of 3 per player (I'm sure some people have already donated for extra characters, but let's assume it's the same proportion of people who play fewer than 3), and you get 287 players.

Not bad for alpha-game-developed-as-hobby. Shintolin at its peak (after the mob of NW players moved in) didn't even get that high.

I'd say that's a pretty good reflection of what a good game Jorm designed in the first place, and how well Bob has done in putting his own spin on it... and how well the current playerbase is at being patient and not bitching (come to think of it, I can't seem to recall anyone being as pissy/bitching here as people got on the NW forums).
_________________
Vile Brimstone: The Original Stone/Invisible VW
Meatbag the Mime: Meaty Mime of Death
Mephistopholes: Next Door Tea Drinker
Zaradiel: Looking for his umlauts
Adjatha: Finally, BEER in the Nexus!
Jabril: Stabbing & smithing
Back to top
View user's profile Send private message
Teksura
Nexus Fixture
Nexus Fixture


Joined: Dec 17, 2009
Posts: 5580

PostPosted: Fri Feb 19, 2010 11:08 pm    Post subject: Reply with quote

Meph wrote:
Just add the numbers EK used for the graph. 860 characters. Figure an average of 3 per player (I'm sure some people have already donated for extra characters, but let's assume it's the same proportion of people who play fewer than 3), and you get 287 players.


Too many assumptions in this number. We know that, at the time I'm making this post, there are 409 users registered by looking at the user id of the newest member.. I find it difficult to believe that a whole 1/4 of the userbase were bots that we had to ban.
Back to top
View user's profile Send private message Visit poster's website
achtnullacht
Active Member
Active Member


Joined: Jan 20, 2010
Posts: 358

PostPosted: Fri Feb 19, 2010 11:24 pm    Post subject: Reply with quote

Teksura wrote:
I find it difficult to believe that a whole 1/4 of the userbase were bots that we had to ban.

I'd find it hard to believe that only 1/4 of accounts on anything aren't active people.
Back to top
View user's profile Send private message
Karloth_vois
Active Member
Active Member


Joined: Jan 19, 2010
Posts: 216

PostPosted: Sat Feb 20, 2010 6:44 am    Post subject: Reply with quote

I'm impressed with that figure too; with my own site, I've got a ratio of about 100:1 of bots:humans!
_________________
http://www.Scoundrell.com, tasty satire news! Latest:

Quote:
Hulk Found To Be Using Performance-Enhancing Drugs
Back to top
View user's profile Send private message
Meph
Active Member
Active Member


Joined: Jan 20, 2010
Posts: 391
Location: Marrakun

PostPosted: Sat Feb 20, 2010 8:02 am    Post subject: Reply with quote

Teksura wrote:
Meph wrote:
Just add the numbers EK used for the graph. 860 characters. Figure an average of 3 per player (I'm sure some people have already donated for extra characters, but let's assume it's the same proportion of people who play fewer than 3), and you get 287 players.


Too many assumptions in this number. We know that, at the time I'm making this post, there are 409 users registered by looking at the user id of the newest member.. I find it difficult to believe that a whole 1/4 of the userbase were bots that we had to ban.


Meh, I never said it was an accurate number of players--just that the character count was accurate, according to EK's table. If that is off, then there's something weird in the database, because his table would seem to be all-inclusive (# of characters of each level of each morality).

Besides, there's another explanation other than 1/4 of the userbase being bots: those players who started characters and then stopped playing. I dunno if EK's table includes idles (or if BobWar characters even idle), but it's also safe to assume that people who stopped playing would have a lower average number of characters than do active players.

Either way, 409 users for 860 characters is neither an unreasonable ratio nor a bad one.
_________________
Vile Brimstone: The Original Stone/Invisible VW
Meatbag the Mime: Meaty Mime of Death
Mephistopholes: Next Door Tea Drinker
Zaradiel: Looking for his umlauts
Adjatha: Finally, BEER in the Nexus!
Jabril: Stabbing & smithing
Back to top
View user's profile Send private message
karek
Active Member
Active Member


Joined: Jan 20, 2010
Posts: 135

PostPosted: Tue Feb 23, 2010 12:04 pm    Post subject: Reply with quote

No, just means that about half the game is the same people. With the account system here it's not unreasonable but with the game size it most definitely is. It's one of those things that makes planes have to expand beyond what the game can account for depending on the homogeneity of factions. The goal should be, ideally, that more people play less characters in a restricted space.



As for the level gap, that's a lot of repair item and first aid. As much as the combat trees, that may be what's causing it. Right now it would probably be much faster to get sense morality and a combat tree than first aid or repair item for positive mo leveling. That that looks to be an issue seems to contradict the theory that it's the experienced players leaning towards evil since both of those were far faster forms of comparative leveling back in the nexal days.
Back to top
View user's profile Send private message
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Nexus Clash Forum Index -> The Junkyard All times are GMT - 7 Hours
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2001, 2005 phpBB Group
Forums ©
Credit: Site homepage artwork (C) 2017 Acaisha Buffo
Character creation and raid ticker icons by Lorc and Delapouite at game-icons.net
Original Nexus War classes, powers, and lore copyright 2003 - 2021 Brandon Harris (bharris@gaijin.com) used with permission.
PHP-Nuke Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the GPL. PHP-Nuke comes with absolutely no warranty, for details, see the license.