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Nexus Clash :: View topic - Nexus Clash Hypermap for Breath 3.5
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Nexus Clash Hypermap for Breath 3.5
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Please rate the hypermap performance on your most commonly used device
I use a PC/laptop and it works fine
88%
 88%  [ 37 ]
I use a PC/laptop and it loads very slowly, but then works ok
2%
 2%  [ 1 ]
I use a PC/laptop and it loads and works slowly
0%
 0%  [ 0 ]
I use a phone/tablet and it works fine
7%
 7%  [ 3 ]
I use a phone/tablet and it loads very slowly, but then works ok
0%
 0%  [ 0 ]
I use a phone/tablet and it loads and works slowly
2%
 2%  [ 1 ]
Total Votes : 42

Author Message
Rincewind
So much universe and so little time
So much universe and so little time


Joined: Jan 19, 2010
Posts: 1149

PostPosted: Tue Nov 24, 2015 4:58 am    Post subject: Reply with quote

Update is now live Smile
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oath2order
Active Member
Active Member


Joined: Sep 14, 2014
Posts: 228
Location: Probably a Stronghold

PostPosted: Tue Nov 24, 2015 6:24 am    Post subject: Reply with quote

Thalanor wrote:
A new feature will soon go live!

You will be able to copypaste your character's badge string. It will then mark all badges you do not yet have (including only badges that have been discovered by players already though!)


Oh my.god

Bless you
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Thalanor
Lore Developer
Lore Developer


Joined: Feb 13, 2015
Posts: 389

PostPosted: Tue Nov 24, 2015 6:29 am    Post subject: Reply with quote

If you cannot see the button "Set Markers to Missing Badges", please refresh with CRTL + F5 to clear you cache Smile

This should help badge hunters tremendously. Please note that you may want to regularily paste your character badges even if you already have every badge currently known, because there might be some not yet discovered.

- 4 new Elysian badges have been added since last version
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saulres
So Very Sorry
So Very Sorry


Joined: Jan 19, 2010
Posts: 3720

PostPosted: Tue Nov 24, 2015 8:55 am    Post subject: Reply with quote

Thalanor wrote:
A new feature will soon go live!

You will be able to copypaste your character's badge string. It will then mark all badges you do not yet have (including only badges that have been discovered by players already though!)


!!! OH THANK YOU !!!
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MerlintheTuna
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Active Member


Joined: Jun 17, 2014
Posts: 207

PostPosted: Tue Nov 24, 2015 9:16 am    Post subject: Reply with quote

That is sweet as all heck. I've been meticulously tracking that stuff in my characters' notepads, but this is clearly easier to work with. Also FYI a new Stygia badge was found yesterday. (Not sure who it was, but good on them.) Just 3 left!

Does the "Descriptions On/Off" button do anything right now? I haven't noticed a difference when fiddling with it.
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Thalanor
Lore Developer
Lore Developer


Joined: Feb 13, 2015
Posts: 389

PostPosted: Tue Nov 24, 2015 9:29 am    Post subject: Reply with quote

The descriptions button doesn't do anything yet, it slipped in, but the feature is incomplete Smile

Glad to hear the badge feature helps!
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catvom
Active Member
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Joined: Jul 12, 2011
Posts: 364

PostPosted: Tue Nov 24, 2015 6:54 pm    Post subject: Reply with quote

Thalanor wrote:
A new feature will soon go live!

You will be able to copypaste your character's badge string. It will then mark all badges you do not yet have (including only badges that have been discovered by players already though!)


Just adding my thanks for this in addition to those others who have already spoken.

Searching through 170 badges (even alphabetized) was getting painful Smile
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saulres
So Very Sorry
So Very Sorry


Joined: Jan 19, 2010
Posts: 3720

PostPosted: Tue Nov 24, 2015 9:28 pm    Post subject: Reply with quote

Got another idea for an awesome feature.

Could you have it show Ley Lines and their types?
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Bongofury
Mortal
Mortal


Joined: Mar 24, 2010
Posts: 29

PostPosted: Tue Nov 24, 2015 10:28 pm    Post subject: Reply with quote

They are all empty, all the time. At least make the user work a little
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oath2order
Active Member
Active Member


Joined: Sep 14, 2014
Posts: 228
Location: Probably a Stronghold

PostPosted: Fri Dec 04, 2015 4:32 pm    Post subject: Reply with quote

I'm wondering if it would be possible to code it in so we can see what power plant powers which area? (or is that a district thing)
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Xirvi
Active Member
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Joined: Dec 28, 2013
Posts: 212
Location: West Laurentia Mental Hospital, Wolverton

PostPosted: Fri Dec 04, 2015 4:47 pm    Post subject: Reply with quote

oath2order wrote:
I'm wondering if it would be possible to code it in so we can see what power plant powers which area? (or is that a district thing)


All Laurentian power plants provide power to the district they're located in, nowhere else.
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oath2order
Active Member
Active Member


Joined: Sep 14, 2014
Posts: 228
Location: Probably a Stronghold

PostPosted: Fri Dec 04, 2015 7:30 pm    Post subject: Reply with quote

Xirvi wrote:
oath2order wrote:
I'm wondering if it would be possible to code it in so we can see what power plant powers which area? (or is that a district thing)


All Laurentian power plants provide power to the district they're located in, nowhere else.


Didn't know that for sure, thanks
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Tomppa
Elite Member
Elite Member


Joined: May 15, 2012
Posts: 571

PostPosted: Fri Dec 11, 2015 9:32 am    Post subject: Reply with quote

Hypermap claims that Svarga bridge portal to stygia (in Elysium, 28,31) takes you to Searing River (28,32) in Stygia, when in reality it takes you to Naraka Bridge (28,31).

Not a big difference, but still.
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Tomppa
Elite Member
Elite Member


Joined: May 15, 2012
Posts: 571

PostPosted: Mon Dec 28, 2015 8:47 am    Post subject: Reply with quote

Oh!

Would it be possible to add a feature that -counts marked tiles-?
While this isn't exactly "calculate ap cost of travel", it's pretty close and would give an estimate. Would also be handy when you're trying to figure out how many badges you are missing.
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For I shall be Faithful."
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Tomppa
Elite Member
Elite Member


Joined: May 15, 2012
Posts: 571

PostPosted: Mon Jan 11, 2016 5:15 am    Post subject: Reply with quote

The square 21,18 in stygia is marked as Frozen Highway in the hypermap (correct) but it is colored like a stone hut (incorrect)
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