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Posted: Sat Feb 20, 2010 8:21 pm Post subject: T3 innate infusion
This idea has been swimming in my head for a while, but I'm not sure if it's a good idea.
Bob said that infusion is going to play a smaller part in BobWar. I still think that it's vitally important, but not every class gets the ability to infuse.
My suggestion is that everyday at the GMT 0:00 tick, for every factioned T3 on a square, they move that infusion to their faction by one point.
The idea is, you can still get your strongholds infusion to 500 by not infusing, but rather by staying alive.
Either this or an innate Salt the Earth by a couple points if you kill a hostile/enemy.
Please speculate. I'm not sure if it's a good idea or not and am willing to change/dump it.
Joined: Nov 20, 2009 Posts: 279 Location: Stuck in Purgatory
Posted: Sat Feb 20, 2010 9:39 pm Post subject: Re: T3 innate infusion
Baalhrezem wrote:
This idea has been swimming in my head for a while, but I'm not sure if it's a good idea.
Bob said that infusion is going to play a smaller part in BobWar. I still think that it's vitally important, but not every class gets the ability to infuse.
My suggestion is that everyday at the GMT 0:00 tick, for every factioned T3 on a square, they move that infusion to their faction by one point.
The idea is, you can still get your strongholds infusion to 500 by not infusing, but rather by staying alive.
Either this or an innate Salt the Earth by a couple points if you kill a hostile/enemy.
Please speculate. I'm not sure if it's a good idea or not and am willing to change/dump it.
There is already something planned. Not at liberty to go into much detail about it but this is a good idea. _________________ And if it gets too big, well, it'll be time for someone with more skills than my meager ones to step up.
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