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Nexus Clash :: View topic - Woodcutting
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Woodcutting

 
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Lagn
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Joined: May 12, 2010
Posts: 500

PostPosted: Wed Feb 10, 2021 7:45 am    Post subject: Woodcutting Reply with quote

Suggestion: If one possesses an axe in their inventory, they may cut down trees for wood. Costs 5 AP, grants between 1 and 3 Pieces of Wood.
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Kandarin
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Joined: Jan 19, 2010
Posts: 2278
Location: Charlotte's Bakery University

PostPosted: Wed Feb 10, 2021 10:45 am    Post subject: Reply with quote

The Harvesting function in B5 is going to grant the spirit of this suggestion, if not its exact content.
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Lagn
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Joined: May 12, 2010
Posts: 500

PostPosted: Sat Feb 13, 2021 3:51 pm    Post subject: Reply with quote

Okay, so with the new harvesting mechanics, I'll revise the suggestion- having an axe in your possession decreases the AP cost of harvesting Wood. While we're at it, Shovels decrease cost for harvesting Grave Dirt in cemeteries and Fishing Poles and Bait decrease cost for harvesting Fish and Crabs at beaches and water tiles (note- Beaches and water tiles should have the option to harvest these).
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Kandarin
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Location: Charlotte's Bakery University

PostPosted: Thu Mar 04, 2021 2:13 pm    Post subject: Reply with quote

Item-based harvesting is an extra level of complication we don't need. More harvestables are a good idea though. There should probably be a harvestables suggestion megathread.
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Kandarin
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Location: Charlotte's Bakery University

PostPosted: Sat Mar 06, 2021 2:30 pm    Post subject: Reply with quote

Clams and crabs are now a part of Beach and Idyllic Beach harvesting.
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