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Joined: May 12, 2019 Posts: 22 Location: glueman's glue abode
Posted: Tue Apr 06, 2021 9:45 am Post subject: Pet Suggestion
This is for LS, but could be adapted to any other class.
Concept:
For a large MP/AP cost, summons 3-4 of a pet. You cannot have more than a maximum of 3-4 out. These pets have two mechanics:
1. Pets start out with low stats. Whenever any one pet dies to enemy damage, the remaining ones get stronger (+damage/+health). Maybe even stronger effects apply to the last one standing (healed up to full, gains +defence etc).
2. If the LS takes lethal damage, that damage is transferred to one of these pets instead (maybe increase it by 2x or 3x for balance).
For instance a LS with 5 HP takes 20 damage, LS's HP is reduced to 1, and one of the (name WIP) pets takes 16x2=32 damage.
Possible names:
Ivory Pavise
Char-aina
??? _________________ Active Chars // Glueman - 11968 // Dr Coomer - 12377 // Rootin Tootin Rasputin - 12819
Joined: Jan 19, 2010 Posts: 2278 Location: Charlotte's Bakery University
Posted: Fri Apr 30, 2021 10:34 pm Post subject:
There is a B5 feature that I think satisfies some of the key elements of this suggestion, namely:
1. Lightspeaker pet
2. Limited in number
3. Has a special function beyond just combat
4. Functions include a means to defend its master besides just combat
Joined: May 12, 2019 Posts: 22 Location: glueman's glue abode
Posted: Mon May 10, 2021 3:53 am Post subject:
Kandarin wrote:
There is a B5 feature that I think satisfies some of the key elements of this suggestion, namely:
1. Lightspeaker pet
2. Limited in number
3. Has a special function beyond just combat
4. Functions include a means to defend its master besides just combat
Interesting, can't wait to see the new pet in action _________________ Active Chars // Glueman - 11968 // Dr Coomer - 12377 // Rootin Tootin Rasputin - 12819
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