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Nexus Clash :: View topic - [Script] Conglomerated Library
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[Script] Conglomerated Library
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AmIaGhost
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Joined: Jul 04, 2016
Posts: 83

PostPosted: Thu Oct 11, 2018 2:52 pm    Post subject: Reply with quote

I just recently got the LibC code .. and no, mine are not either. *sobs* I was really looking forward to that with one of mine specifically.
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oath2order
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Joined: Sep 14, 2014
Posts: 228
Location: Probably a Stronghold

PostPosted: Sun Oct 14, 2018 12:54 am    Post subject: Reply with quote

Yeah not showing up
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AuXAuV
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Joined: Oct 09, 2012
Posts: 120

PostPosted: Wed Oct 31, 2018 10:17 pm    Post subject: Reply with quote

Forum email notifications did not work. Sad

Quick update:
Everyone: Please reinstall the script from its new permanent address to receive future updates.
The address is: https://github.com/AnneTrue/libConglomerate/raw/master/libconglomerate.user.js
The main post has been updated to reflect this change.

Thanks for the libN patch, it is merged into master (git commit).
Sending pull requests are a fast way to incorporate changes into the master, due to notification problems with the NC forums.
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aav-ann
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Kylinn
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Joined: Feb 26, 2010
Posts: 1717

PostPosted: Thu Nov 01, 2018 12:10 pm    Post subject: Reply with quote

Would it be possible to add a toggle to sort by Magic Points? Or at least to see MP, as we can opt to see HP? My Advocate whose self-appointed task is to keep the faction petmasters Energized would be deeply appreciative.
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AuXAuV
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Joined: Oct 09, 2012
Posts: 120

PostPosted: Thu Nov 22, 2018 10:32 pm    Post subject: Reply with quote

Update - Version 3.1.1:
Removed features:
Pet Targetting bugfix (has been fixed by devs)
Faction Roster (ascended by devs)
Safe buttons for faction/character actions (now have safeties thanks to devs)

Added features:
More safeties for conduits and other classes (courtesy of Nayru)
Access key for power actions (repair/remove power to a tile)
Sort by MP, show MP (feature request by Kylinn)

Bugfixes:
Description pane highlighting (was broken by new icons)
Warning headers (was broken by new AP/HP/MP icons)

Internals:
Removed hardcoded CSS to use external style @resource instead
Character info reworked to be an object, instead of several global variables
General reduction in brittle code
Tidying and style edits
Added script metadata

Kylinn wrote:
Would it be possible to add a toggle to sort by Magic Points? Or at least to see MP, as we can opt to see HP? My Advocate whose self-appointed task is to keep the faction petmasters Energized would be deeply appreciative.

Happy holidays, your feature request has ascended.
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aav-ann
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Sac
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Joined: Jul 05, 2011
Posts: 609
Location: Behind you

PostPosted: Fri Nov 23, 2018 1:46 am    Post subject: Reply with quote

Beauty, thanks for that
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AuXAuV
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Joined: Oct 09, 2012
Posts: 120

PostPosted: Sat Nov 24, 2018 3:38 pm    Post subject: Reply with quote

Update - Version 3.1.4:

Added feature to the alchemy research module: Short Potion Name for Research.
It removes the "Potion of " prefix from potions to research. This makes it easier to type a potion name to select the target you want to research (instead of typing the full "potion of" every time).

Extended feature for the alchemy research module: Component hilighting now applies to transmutation, the Advanced Faction Safe, and the Give Item drop-down menu.
(Thanks to plscks and Nayru for reporting these.)


Now would be a good time for everyone to ensure that they are receiving automatic updates.
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aav-ann
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Kylinn
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Joined: Feb 26, 2010
Posts: 1717

PostPosted: Sat Nov 24, 2018 5:49 pm    Post subject: Reply with quote

Thank you! Especially for the MP sort and Alchemy fixes!
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Sac
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Joined: Jul 05, 2011
Posts: 609
Location: Behind you

PostPosted: Sun Nov 25, 2018 2:44 am    Post subject: Reply with quote

Not working at all for me since 3.1.4. Just updated to 3.1.6 and still nothing. Still under the Pad tab?
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Sac
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PostPosted: Wed Aug 14, 2019 9:05 pm    Post subject: Reply with quote

Anyone using 3.1.9? I'm buggered if I can get it to even show up.
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plscks
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Joined: Jan 19, 2010
Posts: 239
Location: USA - CST

PostPosted: Thu Aug 15, 2019 7:16 am    Post subject: Reply with quote

Yep, 3.1.9 should work, what browser and userscript manager are you using?
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Sac
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Joined: Jul 05, 2011
Posts: 609
Location: Behind you

PostPosted: Thu Aug 15, 2019 5:49 pm    Post subject: Reply with quote

plscks wrote:
Yep, 3.1.9 should work, what browser and userscript manager are you using?


Firefox 68.0.1 with Greasemonkey.
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AuXAuV
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Joined: Oct 09, 2012
Posts: 120

PostPosted: Thu Aug 15, 2019 5:59 pm    Post subject: Reply with quote

As it was only mentioned on discord:
Greasemonkey 4 broke backwards compatibility with scripts for previous versions.
If and when libC 4.x is released it will include a polyfill to resolve this bug.

In the meantime, Tamper Monkey is the recommended user script manager.
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aav-ann
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Sac
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Joined: Jul 05, 2011
Posts: 609
Location: Behind you

PostPosted: Thu Aug 15, 2019 9:00 pm    Post subject: Reply with quote

AuXAuV wrote:
As it was only mentioned on discord:
Greasemonkey 4 broke backwards compatibility with scripts for previous versions.
If and when libC 4.x is released it will include a polyfill to resolve this bug.

In the meantime, Tamper Monkey is the recommended user script manager.


Beauty thanks for that. Sorry I've been out of the loop for a while and wasn't tracking discord chat.
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Sac
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Joined: Jul 05, 2011
Posts: 609
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PostPosted: Mon Sep 23, 2019 5:57 pm    Post subject: Reply with quote

Bug: Text highlighting indicating the presence of shadows at night (bold red) and lights being on (blue) is not highlighted

System: Firefox 69.0.1 (64-bit), Tampermonkey 4.9.5941

Workaround: Both work if "Display Pick-Up Item Count" is also selected on.
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