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Nexus Clash :: View topic - The definition of QoL Features is not up for debate
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The definition of QoL Features is not up for debate

 
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GreatCatatonic
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Joined: Mar 08, 2010
Posts: 357

PostPosted: Fri Apr 08, 2016 1:51 pm    Post subject: Reply with quote

M wrote:
Also, I think your definition of quality of life is not everyone's.


In this case, it is. retsamajnin just took an actual concept, parsed its words individually, and applied them thusly to his suggestion. Doing so does not change what the concept is or means.

As such, it still makes sense, but when you hijack a phrase like that, it's going to cause confusion to those who know the phrase by its original meaning.

--Great
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retsamajnin
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Joined: May 24, 2014
Posts: 58

PostPosted: Fri Apr 08, 2016 1:54 pm    Post subject: Reply with quote

Seriously, you guys are going to focus on a phrase rather than the actual suggestion?
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M
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Joined: Jul 22, 2014
Posts: 49

PostPosted: Fri Apr 08, 2016 1:57 pm    Post subject: Reply with quote

GreatCatatonic wrote:
M wrote:
Also, I think your definition of quality of life is not everyone's.


In this case, it is. retsamajnin just took an actual concept, parsed its words individually, and applied them thusly to his suggestion. Doing so does not change what the concept is or means.

As such, it still makes sense, but when you hijack a phrase like that, it's going to cause confusion to those who know the phrase by its original meaning.

--Great


I humbly disagree with you, but would like acknowledge that this point really has nothing to do with the core of the discussion here, which is about renown retention and ideas for improving game play. Smile
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