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Nexus Clash :: View topic - Marking ferals as friendly/hostile
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Marking ferals as friendly/hostile

 
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Lychwood
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Joined: Jul 05, 2014
Posts: 204

PostPosted: Thu Feb 12, 2015 7:17 pm    Post subject: Marking ferals as friendly/hostile Reply with quote

No crazy game-changer here, I was just thinking about how sometimes a feral will make friends with a faction (or harass them) and that it'd be nice to be able to change your faction's stance towards them as an individual from their character page.

That way, you could tell the whole faction "hey, we like this guy" or "hey, this guy is a jerk" through some means other than word of mouth. It would also be convenient in regards to pet aggro, though I suppose not terribly since 'non-faction' still hits friendlies.
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Kandarin
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Joined: Jan 19, 2010
Posts: 2278
Location: Charlotte's Bakery University

PostPosted: Mon Jun 10, 2019 4:58 pm    Post subject: Reply with quote

Most pets aren't terribly smart but it'd be handy if they could remember important alliances and enmities. Likewise it would be good for factions to be able to remember these things.
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