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Nexus Clash :: View topic - Dark Oppressor Build
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Dark Oppressor Build

 
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AllAmericanTiger
Mortal
Mortal


Joined: Jun 06, 2019
Posts: 1

PostPosted: Fri Jun 21, 2019 12:46 pm    Post subject: Dark Oppressor Build Reply with quote

Almost to level 10. Figured I'd ask for some advice, this is before doing any CP badges. Mostly I'm wondering if poison is a needed thing for defiler or am I getting leyline to late. Any advice would be welcomed since I still have time to switch things around. Figured horns would give me some ward bashing and I could do some hunting/raiding on this as well.

Level CP Skill
1 10 Search
1 0 -- Saved --
2 10 Hand to Hand Combat
3 0 -- Saved --
4 20 Martial Arts
5 0 -- Saved --
6 0 -- Saved --
7 30 Advanced Martial Arts
8 0 -- Saved --
9 0 -- Saved --
10 0 Desecrate
10 10 Sense Magic
10 20 Spellcraft
11 20 Alchemy
12 10 Repair Item
13 40 Alchemical Transmutation
14 0 -- Saved --
15 40 Taint Spell
16 4 Firestrike
16 6 Necrotic Ray
17 11 Acid Dart
17 9 Ice Dart
18 10 First Aid
19 0 -- Saved --
20 0 Curse of Blood
20 30 Enchant Item
20 30 Cosmic Affinity
21 30 Leathern Wings
22 20 Tap Leyline
23 30 Caustic Horns
24 0 -- Saved --
25 60 Seal Magic
26 30 Terrifying Aspect
26 20 Smithing
27 30 Master Smith
28 0 -- Saved --
29 60 Corrosive Horns
30 20 Soul Vampire
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AmIaGhost
Explorer
Explorer


Joined: Jul 04, 2016
Posts: 83

PostPosted: Fri Jun 21, 2019 7:27 pm    Post subject: Conversation had in Discord over your build ideas... Reply with quote

Seeked out advice from another DO (as this build is a totally different route than were my DO went). Goes as follows:

mbpToday at 10:18 PM
Great for ward bashing, but that 9 damage isn't much on anyone else. (the corrosive ones) Both have secondary effects they might apply the first tier has a chance of minor poison second tier gets acid burn which takes down soak by 1.. and maybe defense by 5%
But if you're wanting to kill things I don't think horns on their own are great, aside from triggering agony curse :joy:
Buuut for ward bashing they are perfect, never miss because they have base 75? I think it is and wards have -defense. No repair upkeep either.

:ghost:Today at 10:21 PM
They'll also get great xp as well as being super useful in a faction being able to enchant items. Alchemy alone is great xp (plus badge earning). If they wanted to save some xp, I don't really see First Aid being necessary (make your own healing or regen potions, or get life vampire and collect Blood Ices).
It's a far different type of Oppressor than my own, I'll just copy paste this whole section into a reply!

mbpToday at 10:22 PM
I just like using them because fighting wards is easy, they don't fight back. Everything else, curse/poison and run away.
Well on raids you'll still get the xp for agony curse proc, while letting the other player get the kill/damage xp of their own. Doesn't take long to level.
So it's not like you need to directly damage to level as a DO
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